![]() The game is some of 10 tons of best work and for me is their best game yet. Enemies come in many disgusting mutations but they all can be killed and also are open to stealth attacks thanks to their alert monitor above their heads, combat initially was horrible but I got used to hitting dodge combos and stealth one-shots. Oh and worth mentioning that like Dark Souls, whenever you use the camp and heal, the enemies respawn. Boss fights occur as they are the breadcrumbs used to move the story along. ![]() You find link towers that first off reveal the map but then also act as fast travel points. The whole place is uncovered as you play, campsites serve as your one-stop-shop for sleeping, crafting, leveling up, and sorting inventory. Having the world how it means it’s a richly diverse world. You have an overall goal which is to survive and escape but along the way, you will pick up optional side quests with rewards. Yes, it’s a 3rd person open-world survival game but when you mix in Dark Souls combat and Dark Souls death system (die but leave your loot which can be retrieved) you have a game that is a lot more immersive to play. Dysmantle takes a lot of inspiration and ideas from the Dark Souls series and to a very good level. The enemies hit hard, your weapon is shit and you think it’s just the devs way of keeping the game going or extending its life but it’s like that as it encourages strategy, it encourages patience and countering, all words used to describe Dark Souls combat and for good reason. It’s really not for after you realize what the game is going for, so much of it makes sense. When I initially booted up DYSMANTLE, I honestly thought it was just another 3rd person open-world survival game with crafting, zombies, and the like. Very slow and sloppy combat at least at first it is.Camps are not just discovered and used, you have to be so far in the story for it to unlock or do a specific task.You never feel sure as to what you can and cannot break.When you are not upgraded enough to break something it keeps banging that text up on the screen.You will spend ages breaking and storing everything as it has exp attached to it.You drop everything into the inventory chest.The world changes as you get new abilities.You can hunt wildlife, gather from the wilderness.Dark Souls inspired zombie survival game.Enemies will have an alert bar and fill up as they see or hear you.When leveling up you can also get a choice of 3 new skills/abilities. Earn EXP and level up to unlock new skills via the massive skill tree that covers outfits, supplies, tools, and miscellaneous.Uses a lot of the mechanics found in a Dark Souls type game.You can unlock gates from the link towers. Link towers–activate to fill in the map.Combat-uses a lock-on system with heavy and light attacks.Death-you drops everything but can come back and loot your body.Can interact with the world like open/close doors or search through cupboards and fridges and the like.Progress bar along with total time played.Bestiary that shows details on all encountered enemies.Find points of interest and fill in your log.Medals-kind of like achievements in that they are awarded once you have done milestones like walk X amount of miles or upgrade a weapon so far, each has a counter of progress.Everything has a health bar and shows the damage done.Earn EXP from putting materials into the inventory chest at camp.Will replenish health but also respawn all enemies. Camp-manage inventory and upgrade gear.Upgrade your gear so you can break bigger and stronger items.Break items to get exp and crafting materials.Can rebind controls for both keyboard and the controller.Gameplay settings-screen shake, freeze frame effect, text show duration slider, tutorials, rotate mini-map, temperature units, clock format, run toggle, and game log events and auto-lock enemies.Graphics-fullscreen, graphic presets (low/medium/high and auto-detect), resolution, render scale slider, particle detail, FXAA anti-aliasing, bloom filter, and dynamic shadows.A world with no other human soul to be seen. ![]() A world inhabited with nasty and vile creatures. As you ascend from your shelter after the long long years, a brave new old world awaits you.
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